Search found 5 matches

by suecook
30 May 2013, 14:21
Forum: Software development
Topic: MakePermUsingMask
Replies: 16
Views: 16957

Re: MakePermUsingMask

Hello, We managed to get what we needed working. For anyone wanting to use it in future here's what we did: In the relevant boundary condition of the sif file, one line was added: MaskBoundary = Logical True In the User Function we added: BoundaryName = "MaskBoundary" CALL MakePermUsingMas...
by suecook
29 May 2013, 18:34
Forum: Software development
Topic: MakePermUsingMask
Replies: 16
Views: 16957

MakePermUsingMask

Hello, We're trying to write a user function, and we would like to use an array for a particular variable only along one boundary. Reading some previous posts it seems like we could use MakePermUsingMask to read in the variable only along a particular boundary, but I can't find any examples of how t...
by suecook
27 Mar 2013, 16:33
Forum: ElmerPost
Topic: Timestep control frame rate
Replies: 3
Views: 9839

Timestep control frame rate

Hi, I've been looking at time-evolving solutions for ice flow using elmer, and viewing the output in ElmerPost using the Timestep Control function to loop through all the timesteps. The frame rate for these loops is extremely fast, making it very hard to distinguish one timestep from another. Is the...
by suecook
13 Dec 2012, 17:56
Forum: ElmerSolver
Topic: Exec Intervals for solver activation
Replies: 3
Views: 2688

Re: Exec Intervals for solver activation

Hi Peter,

I made the change you suggested to MainUtils.src and now it's working exactly as I'd hoped.

Thank you for your help!

Sue
by suecook
12 Dec 2012, 14:13
Forum: ElmerSolver
Topic: Exec Intervals for solver activation
Replies: 3
Views: 2688

Exec Intervals for solver activation

Hello, I've been trying to use Exec Intervals to switch off a solver for the first timestep in a simulation. In the Simulation section I use: Timestep Intervals(2) = 1 2 Timestep Sizes(2) = 0.005 0.005 And then in the Solver: Exec Solver = "After TimeStep" Exec Intervals (2) = 100 1 But th...